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The homebrew launcher gba lagging
The homebrew launcher gba lagging







  1. #THE HOMEBREW LAUNCHER GBA LAGGING SERIAL#
  2. #THE HOMEBREW LAUNCHER GBA LAGGING FULL#
  3. #THE HOMEBREW LAUNCHER GBA LAGGING PRO#
  4. #THE HOMEBREW LAUNCHER GBA LAGGING SOFTWARE#
  5. #THE HOMEBREW LAUNCHER GBA LAGGING CODE#

The AGP is a choppy mess in any game that requires precision. Dolphin can override the CPU clock to get a solid 20 fps, but the emulator is hard-coded with a frameskip which prevents it from getting any better. The list of differences goes on and on, but the Advance Game Port really fails in two particular categories:įramerate: The Advance Game Port runs at a measely 15 - 20 fps max. Whereas the Advance Game Port plugs into the EXI device (memory card slots) and uses emulation.

#THE HOMEBREW LAUNCHER GBA LAGGING SERIAL#

The Game Boy Player is a hardware device that plugs into the serial port at the bottom of the GameCube, and uses real Game Boy Advance hardware for accuracy and performance. Does that sound familiar at all?Ī lot of people may have missed this one, because Nintendo beat them to the market with the Game Boy Player. The Advance Game Port is a really cool concept: imagine being able to plug an attachment into your GameCube and play GBA games on your T.V. It doesn't make up for this travesty of product, but it's at least neat to see the games working properly. Amazingly, this actually ends up being slightly better than the GameCube experience because the included GBA emulator is not very good at all. In fact, if you're good enough with a hex editor you can extract all ten of the games on this disc and play them on pretty much any GBA emulator. Interestingly enough, some of the homebrew on this disc can be found as freeware on the internet. This thing is an abomination of a commercial title that has ten. This title itself likely only came into fruition because they already had a GBA emulator made and wanted to milk more money out of the work they put into that product.

#THE HOMEBREW LAUNCHER GBA LAGGING FULL#

The full title is actually MaxPlay: Classic Games Collection Volume 1? So I bet you're thinking, Wait, are they saying they planned on there being more volumes? As far as anyone can tell, that appeared to be the plan.

#THE HOMEBREW LAUNCHER GBA LAGGING CODE#

The real crime here is that Code Junkies felt that they could sell this as a commercial product. It's composed of ten "classic" titles that were either downloaded homebrew or in some cases commissioned/made by the developers.

#THE HOMEBREW LAUNCHER GBA LAGGING PRO#

All the features of the Max Drive Pro are mostly pointless except for gcidol loading, which works on regular memory cards.Įver play a game so bad that you wonder how it came into existence? This is that game. One last note is that Dolphin does not support the Max Drive Pro Memory Card, but, that's not really such a big deal. To actually get a GCIDOL into Dolphin, you'd need Windows XP, Windows Vista or newer and a soft modded Wii to export the executable. Dolphin will not run on any version of Windows older than Vista.

the homebrew launcher gba lagging

#THE HOMEBREW LAUNCHER GBA LAGGING SOFTWARE#

One of the funnier issues is that the Datel Software will not run correctly on any version of Windows newer than XP.

the homebrew launcher gba lagging

This opened up the possibilities for booting GameCube Linux and other homebrew without needing expensive alternatives. The Max Drive Pro had the added ability to convert dols into GCI files that could be booted from Memory Cards using the Max Drive Pro disc. The Max Drive is a pretty cool device it lets you connect a special Memory Card to your computer and backup/load save files.īut this isn't just about the Max Drive this is about the Max Drive Pro which turns something cool into something extremely useful. Let's dig into the discs and see if they were worth the trouble.

  • Some of the products require XFB to be off.Īfter meticulously figuring out every one of these pitfalls, Datel's products finally ran somewhat consistently, meaning they could be examined and played in Dolphin.
  • the homebrew launcher gba lagging

    In order to make those work, users must change the X to the region code of whatever BIOS is on hand. This causes Dolphin to be unable to load the game.

  • Some Action Replay discs have a region code of X.
  • The only fix right now is a hack to delay the drawing of frames slightly. Using dualcore gets around this, but they can still randomly hang.
  • All of the discs will hang on single core within a few seconds.
  • The MaxPlay and Action Replay will seemingly hang on boot if any memory cards are plugged in but unplugging the memory cards alleviates the issue.
  • Even with all of that setup, there are still more hurdles to worry about. For those without a console to rip files from, there's no hope of running these titles. LLE audio is also required or else they'll crash spectacularly. They absolutely need the GameCube BIOS because the software abuses part of the BIOS in order to boot up and then use its exception handlers. Next, these titles don't boot up in Dolphin without a few settings usually reserved for homebrew. Due to trickery on the disc, don't expect to dump these without a fight!









    The homebrew launcher gba lagging